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Games Design - Level 3 (Extended Diploma)
College of West Anglia
Tennyson Avenue, King's Lynn, Norfolk, PE30 2QW
Available start dates
Available start dates
Course Summary
Click here to see our Student Game Library
The computer games sector is one of the fastest growing fields in the industry. Mobile platforms and the latest generation consoles have opened up new online environments for games to explore and interact with.
Over the next few years these platforms will be enhanced by new interaction models to produce more immersive game play systems. VR and AR is pushing the boundaries of what is possible in a £4 billion industry that has out grown the UK Film and Music industry put together!
Course Details
The UK is well known for its cutting edge games development companies and this course provides the first step onto the games development career ladder. The learning adopts a hands-on approach to skills development by exploring subjects within a range of computing environments.
You will have the opportunity to explore a range of platforms and use your creativity to design and develop your own ideas. This will allow you to develop your understanding of what makes games playable and exciting as well as understanding the rigorous processes required to develop games software.
The focus of the course is to provide you with the skills to set you on a path to working in the computer games industry as well as sufficient knowledge to support work in other digital media industries if this is where you decide to specialise.
Please visit computingdept.cwa.ac.uk/games.html for more in-depth information, and check the social media feeds @cwagamesdesign on Twitter and Facebook for up-to-date information on external projects, business partners and commissions that students are working on.
Units you will be studying include:
Year One
- Media Representations (assessed via online exam)
- Pre-Production Portfolio
- Media Campaign
- Responding to a Commission (externally assessed)
- Digital Games Production
- Film Production (for games)
Year Two
- Working in the Games Industry
- Digital Media Skills (externally assessed)
- Specialist Subject Investigation (externally assessed)
- App Production (Hybrid and Native Apps) or 3D Modelling Games * Engine Scripting
- 3D Environments with VR
- Coding for Web-based Media (Client-Side Scripting) or 3D Animation
Modules are subject to change and should be used as a guide only.
How will it be delivered and assessed?
There will be modules that are externally assessed by Pearson and internally by your course lecturers. 2 Modules in the first year are externally assessed 1 with an on-screen exam and the other being a practical assessment under exam conditions. The rest of the course will be internally assessed through practical assignments, written coursework and some other assessment methods. You will be graded Pass, Merit or Distinction and all grades will count towards your final grade at the end of each year.
How many UCAS points will I achieve on this course?
Our level 3 vocational courses qualify for UCAS tariff points to apply for university in the same way as A-Levels. This course is an extended diploma which is delivered over two years and you could achieve up to 168 UCAS points (which is equivalent to three A* grades at A-Level).
BTEC extended diplomas are graded as a pass, merit, distinction or distinction star (with distinction star being the highest grade) with the overall grade being a combination of three grades which represent an aggregation of your performance on mandatory and optional units on the course.
The following table gives some examples on the amount of UCAS points you can achieve on a BTEC extended diploma:
| BTEC grade | UCAS Points |
| --- | --- |
| 3x D| 168 |
| 2x D, D| 160 |
| D*DD | 152 |
| DDD | 144 |
| DDM | 128 |
| DMM | 112 |
| MMM | 96 |
| MMP | 80 |
| MPP | 64 |
| PPP | 48 |
Depending on your circumstances, you may study a smaller qualification, such as a subsidiary diploma (for example, if you only complete one year) or general diploma which may carry less UCAS tariff points.
You can find more details and examples on the UCAS tariff points calculator here.
Entry requirements
You will need:
- 5 or more GCSEs at grade 4 or higher, including English and maths, and a portfolio.
Or:
- A Merit or higher in a full level 2 qualification in computing studied at CWA or another further education provider. This does not include level 2 courses studied at school alongside GCSEs.
- GCSEs at grade 4 or above in English and maths and a portfolio
You will be invited to an information session to help us ensure the course is right for you.
You will also be required to bring a portfolio of evidence (drawings and artwork - visual/digital) to induction week. This should include examples of work comprising some or all of concept art, 3D models, script mods, levels from level editors, level design sketches, storyboards, simple 2D/3D games already developed.
We are interested in the creative thinking and amount of time invested in building games or games content. In other words, your portfolio should be sufficient to show us you are committed to games development rather than just playing games. It isn't about how good you are at this point, we want to see a passion for games development and evidence that you are able to work independently.
Additional information
For more courses like this, check our courses page.